Bennis, L. and Benhlima, S. (2016) A new approach to design an attractive game based learning in various domains. Journal of Theoretical and Applied Information Technology, 85 (3). pp. 352-359.

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Abstract

Serious Games has been extensively utilized in diverse domains such as the military, education, marketing and advertising. In this article, we are particularly interested in Serious Games (SG) for education, called Learning Game (LG). Currently Learning Games consumers still suffer from the high prices and complications of emerging and designing an effective learning game without being a developer or an informatics designer. In addition there is a huge lack of authoring tool which allows the generation of LG linked to various culture, ethnicity, and language for example (our Moroccan culture, ethnicity and our native language). Therefore the main aim of this research work is to develop and design an authoring tool entitled (Serious Game Generator) “S.G.G” which addresses all the problems above using the generic model DICE to ease the conception of Game Based Learning (GBL) generated by this tool. © 2005 - 2016 JATIT & LLS. All rights reserved.

Item Type: Article
Subjects: Computer Science
Divisions: SCIENTIFIC PRODUCTION > Computer Science
Depositing User: Administrateur Eprints Administrateur Eprints
Last Modified: 31 Jan 2020 15:46
URI: http://eprints.umi.ac.ma/id/eprint/2603

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